Added lbreakout2 from original source
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98
project/jni/application/lbreakout2-2.6.2/client/chart.h
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98
project/jni/application/lbreakout2-2.6.2/client/chart.h
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/***************************************************************************
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chart.h - description
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-------------------
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begin : Mon Sep 24 2001
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copyright : (C) 2001 by Michael Speck
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email : kulkanie@gmx.net
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***************************************************************************/
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/***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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/*
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====================================================================
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Highscore chart entry
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====================================================================
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*/
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typedef struct {
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char name[32];
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int level;
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int score;
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int new_entry; /* newly entered the highscore */
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} Chart_Entry;
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/*
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====================================================================
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Levelset highscore chart.
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====================================================================
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*/
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enum { CHART_ENTRY_COUNT = 10 };
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typedef struct {
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Chart_Entry entries[CHART_ENTRY_COUNT + 1]; /* last entry is space holder for new entry */
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char *name;
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} Set_Chart;
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/*
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====================================================================
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Load highscore. If it doesn't exist try to create it in HI_DIR if
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this fails fall back to ~/.lbreakout and create highscore there.
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====================================================================
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*/
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void chart_load();
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/*
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====================================================================
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Delete resources
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====================================================================
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*/
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void chart_delete();
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/*
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====================================================================
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Save chart in directory it was loaded from.
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====================================================================
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*/
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void chart_save();
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/*
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====================================================================
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Check if this player entered the highscore chart and update it.
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====================================================================
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*/
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void chart_add( Set_Chart *chart, char *name, int level, int score );
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/*
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====================================================================
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Sort chart with stable algorithm (bubble sort's ok) by wanted
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value.
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====================================================================
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*/
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enum { SORT_BY_LEVEL = 0, SORT_BY_SCORE };
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void chart_sort( Set_Chart *chart, int type );
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/*
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====================================================================
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Draw highscores centered in regio x,y,w,h
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====================================================================
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*/
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void chart_show( Set_Chart *chart, int x, int y, int w, int h );
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/*
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====================================================================
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Clear all new_entry flags (done before new players are added
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to chart when game over).
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====================================================================
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*/
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void chart_clear_new_entries();
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/*
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====================================================================
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Query set chart by this name or if not found create a new one
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by this name.
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====================================================================
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*/
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Set_Chart* chart_set_query( char *name );
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/*
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====================================================================
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Query chart by id. If id is invalid return 0.
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====================================================================
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*/
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Set_Chart* chart_set_query_id( int id );
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