SDL: disabled autodetecting screen orientation, multiwindow mode is broken anyway
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@@ -695,30 +695,8 @@ class DemoRenderer extends GLSurfaceView_SDL.Renderer
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if (mWidth != 0 && mHeight != 0 && (mWidth != ww || mHeight != hh))
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{
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Log.i("SDL", "libSDL: DemoRenderer.onWindowResize(): screen size changed from " + mWidth + "x" + mHeight + " to " + ww + "x" + hh);
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if (Globals.SwVideoMode &&
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(Math.abs(display.getWidth() - ww) > display.getWidth() / 10 ||
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Math.abs(display.getHeight() - hh) > display.getHeight() / 10))
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{
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Log.i("SDL", "Multiwindow detected - enabling screen orientation autodetection");
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Globals.AutoDetectOrientation = true;
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context.setScreenOrientation();
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DemoRenderer.super.ResetVideoSurface();
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DemoRenderer.super.onWindowResize(ww, hh);
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}
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else
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{
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Log.i("SDL", "System button bar hidden - re-init video to avoid black bar at the top");
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DemoRenderer.super.ResetVideoSurface();
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DemoRenderer.super.onWindowResize(ww, hh);
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}
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}
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if (mWidth == 0 && mHeight == 0)
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{
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if ((ww > hh) != (display.getWidth() > display.getHeight()))
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{
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Log.i("SDL", "Multiwindow detected - app window size " + ww + "x" + hh + " but display dimensions are " + display.getWidth() + "x" + display.getHeight());
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Globals.AutoDetectOrientation = true;
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}
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DemoRenderer.super.ResetVideoSurface();
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DemoRenderer.super.onWindowResize(ww, hh);
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}
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if (Globals.AutoDetectOrientation && (ww > hh) != (mWidth > mHeight))
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Globals.HorizontalOrientation = (ww > hh);
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