Fixed few GFX bugs in TeeWorlds, it still crashes
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@@ -1,6 +1,6 @@
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# The namespace in Java file, with dots replaced with underscores
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SDL_JAVA_PACKAGE_PATH := com_googlecode_opentyrian
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SDL_JAVA_PACKAGE_PATH := com_teeworlds
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# Path to shared libraries - Android 1.6 cannot load them properly, thus we have to specify absolute path here
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# SDL_SHARED_LIBRARIES_PATH := /data/data/de.schwardtnet.alienblaster/lib
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@@ -10,7 +10,7 @@ SDL_JAVA_PACKAGE_PATH := com_googlecode_opentyrian
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# Typically /sdcard/alienblaster
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# Or /data/data/de.schwardtnet.alienblaster/files if you're planning to unpack data in application private folder
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# Your application will just set current directory there
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SDL_CURDIR_PATH := com.googlecode.opentyrian
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SDL_CURDIR_PATH := com.teeworlds
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# Android Dev Phone G1 has trackball instead of cursor keys, and
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# sends trackball movement events as rapid KeyDown/KeyUp events,
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@@ -21,15 +21,15 @@ SDL_TRACKBALL_KEYUP_DELAY := 1
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# If the application designed for higher screen resolution enable this to get the screen
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# resized in HW-accelerated way, however it eats a tiny bit of CPU
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SDL_VIDEO_RENDER_RESIZE := 1
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SDL_VIDEO_RENDER_RESIZE := 0
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COMPILED_LIBRARIES := sdl_net
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COMPILED_LIBRARIES := sdl_image sdl_mixer
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APPLICATION_ADDITIONAL_CFLAGS := -finline-functions -O2
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APPLICATION_ADDITIONAL_CFLAGS := -O2 -DCONF_FAMILY_UNIX=1
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APPLICATION_ADDITIONAL_LDFLAGS :=
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APPLICATION_ADDITIONAL_LDFLAGS := -Lbin/ndk/local/armeabi -lfreetype
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SDL_ADDITIONAL_CFLAGS := -DSDL_ANDROID_KEYCODE_MOUSE=UNKNOWN -DSDL_ANDROID_KEYCODE_0=SPACE -DSDL_ANDROID_KEYCODE_1=RETURN -DSDL_ANDROID_KEYCODE_2=LCTRL -DSDL_ANDROID_KEYCODE_3=LALT -DSDL_ANDROID_KEYCODE_4=RETURN
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SDL_ADDITIONAL_CFLAGS := -DSDL_ANDROID_KEYCODE_MOUSE=UNKNOWN -DSDL_ANDROID_KEYCODE_0=RETURN -DSDL_ANDROID_KEYCODE_1=RSHIFT -DSDL_ANDROID_KEYCODE_2=KP_PLUS -DSDL_ANDROID_KEYCODE_3=KP_MINUS -DSDL_ANDROID_KEYCODE_4=ESCAPE -DSDL_ANDROID_KEYCODE_5=F10
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# If SDL_Mixer should link to libMAD
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SDL_MIXER_USE_LIBMAD :=
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