* Corrected some spell errors
* Added vorticon baby AI from CK 8.4. Now they are more pesty ;-) git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@185 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -21,6 +21,7 @@
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#include "include/enemyai.h"
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extern unsigned long gotPlayX;
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extern unsigned long CurrentTickCount;
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@@ -268,7 +269,8 @@ int i;
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case OBJ_PLATFORM: platform_ai(i, pCKP->Control.levelcontrol); break;
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case OBJ_VORTELITE: vortelite_ai(i, pCKP->Control.levelcontrol.dark); break;
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case OBJ_SECTOREFFECTOR: se_ai(i, pCKP); break;
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case OBJ_BABY: baby_ai(i, pCKP->Control.levelcontrol); break;
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case OBJ_BABY: baby_ai(i, pCKP->Control.levelcontrol.episode,
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pCKP->Control.levelcontrol.hardmode); break;
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case OBJ_EXPLOSION: explosion_ai(i); break;
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case OBJ_EARTHCHUNK: earthchunk_ai(i); break;
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//KEEN3
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