Added more AI and other functions of CK 8.4
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@213 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -63,7 +63,21 @@ struct stLevelControl
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unsigned int level_done, level_done_timer;
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unsigned int level_finished_by; // index of player that finished level
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unsigned int exitXpos;
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// for ep2: how many sparks (tantalus ray machines) are left
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// you must destroy the tantalus ray generator before exiting
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int sparks_left;
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// if 1, a moving platform is currently extending/retracting (ep2)
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bool PlatExtending;
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// if > 0, the screen will shake and it will decrement each frame.
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// used when you push a switch on a tantalus ray (ep2), and Mortimer's machine
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int vibratetime;
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// if 1, then while vibrating the game will be paused
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char vibratepause;
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// as long as we only have POD
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stLevelControl() { memset(this, 0, sizeof(stLevelControl)); }
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