From 0d4bbe81d75dcb2def62a45dff1fe9726a78fd5e Mon Sep 17 00:00:00 2001 From: pelya Date: Thu, 17 Jan 2013 16:12:09 +0200 Subject: [PATCH] Updated bugs and todo --- bugs.txt | 4 ++-- todo.txt | 19 +++++++++---------- 2 files changed, 11 insertions(+), 12 deletions(-) diff --git a/bugs.txt b/bugs.txt index e1ac31c5d..3e220c233 100644 --- a/bugs.txt +++ b/bugs.txt @@ -1,5 +1,5 @@ -Known bugs -========== +Known bugs (see also todo.txt) +============================== - Stylus input is broken in Cyanogenmod 10.1 and in stock JellyBean Samsung ROM. diff --git a/todo.txt b/todo.txt index 07b30a306..205761511 100644 --- a/todo.txt +++ b/todo.txt @@ -1,23 +1,22 @@ -Requested features -================== +Requested features (see also bugs.txt) +====================================== - Option for default on-screen key theme in AndroidAppSettings.cfg. -- Perform a check for free space available on SD card before writing there, and write to the internal storage if SD card is unplugged. +- Select between normal mouse input and magnifying glass/relative input automatically, based on screen size. -- Split Settings.java into several files +- Split Settings.java into several files. - Show/hide screen controls with longpress on Text Edit button. -- Support of libjnigraphics (it will disable on-screen keyboard, only SW SDL screen surface supported) - - Floating on-screen joystick - initially invisible, it appears when you touch the screen, centered on your finger, then it slides with your finger if you bump the joystick edge. -- Export phone vibrator to SDL - interface is available in SDL 1.3 +- Export phone vibrator to SDL - interface is available in SDL 1.3. -- Control screen brightness with SDL_SetGamma() +- Control screen brightness with SDL_SetGamma(). -- Zoom in-out whole screen in SW mode with some SDL key - - much like the "On-screen magnifying glass" feature (lazy porter's golden hammer) +- Zoom in-out whole screen in SW mode with some SDL key or gesture, as in AndroidVNC. - +- Support of libjnigraphics (it will disable on-screen keyboard, only SW SDL screen surface supported). + This is not relevant already, as every device around is fast enough with GL.