SDL2 Java implementation
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@@ -33,11 +33,13 @@ import javax.microedition.khronos.egl.EGLDisplay;
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import javax.microedition.khronos.egl.EGLSurface;
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import java.io.File;
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import java.io.InputStream;
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import java.util.concurrent.locks.ReentrantLock;
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import java.lang.reflect.Method;
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import java.util.LinkedList;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.util.zip.GZIPInputStream;
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import android.os.Bundle;
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import android.os.Build;
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@@ -69,40 +71,6 @@ import android.hardware.input.InputManager;
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import android.graphics.Rect;
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class Mouse
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{
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public static final int LEFT_CLICK_NORMAL = 0;
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public static final int LEFT_CLICK_NEAR_CURSOR = 1;
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public static final int LEFT_CLICK_WITH_MULTITOUCH = 2;
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public static final int LEFT_CLICK_WITH_PRESSURE = 3;
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public static final int LEFT_CLICK_WITH_KEY = 4;
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public static final int LEFT_CLICK_WITH_TIMEOUT = 5;
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public static final int LEFT_CLICK_WITH_TAP = 6;
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public static final int LEFT_CLICK_WITH_TAP_OR_TIMEOUT = 7;
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public static final int RIGHT_CLICK_NONE = 0;
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public static final int RIGHT_CLICK_WITH_MULTITOUCH = 1;
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public static final int RIGHT_CLICK_WITH_PRESSURE = 2;
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public static final int RIGHT_CLICK_WITH_KEY = 3;
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public static final int RIGHT_CLICK_WITH_TIMEOUT = 4;
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public static final int SDL_FINGER_DOWN = 0;
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public static final int SDL_FINGER_UP = 1;
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public static final int SDL_FINGER_MOVE = 2;
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public static final int SDL_FINGER_HOVER = 3;
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public static final int ZOOM_NONE = 0;
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public static final int ZOOM_MAGNIFIER = 1;
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public static final int MOUSE_HW_INPUT_FINGER = 0;
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public static final int MOUSE_HW_INPUT_STYLUS = 1;
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public static final int MOUSE_HW_INPUT_MOUSE = 2;
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public static final int MAX_HOVER_DISTANCE = 1024;
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public static final int HOVER_REDRAW_SCREEN = 1024 * 10;
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public static final float MAX_PRESSURE = 1024.0f;
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}
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abstract class DifferentTouchInput
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{
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public abstract void process(final MotionEvent event);
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@@ -776,7 +744,7 @@ class DemoRenderer extends GLSurfaceView_SDL.Renderer
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if(mGlContextLost) {
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mGlContextLost = false;
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Settings.SetupTouchscreenKeyboardGraphics(context); // Reload on-screen buttons graphics
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DemoGLSurfaceView.SetupTouchscreenKeyboardGraphics(context); // Reload on-screen buttons graphics
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super.SwapBuffers();
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}
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@@ -1256,6 +1224,63 @@ class DemoGLSurfaceView extends GLSurfaceView_SDL {
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}
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}
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static byte [] loadRaw(Activity p, int res)
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{
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byte [] buf = new byte[65536 * 2];
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byte [] a = new byte[1048576 * 5]; // We need 5Mb buffer for Keen theme, and this Java code is inefficient
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int written = 0;
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try{
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InputStream is = new GZIPInputStream(p.getResources().openRawResource(res));
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int readed = 0;
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while( (readed = is.read(buf)) >= 0 )
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{
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if( written + readed > a.length )
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{
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byte [] b = new byte [written + readed];
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System.arraycopy(a, 0, b, 0, written);
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a = b;
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}
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System.arraycopy(buf, 0, a, written, readed);
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written += readed;
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}
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} catch(Exception e) {};
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byte [] b = new byte [written];
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System.arraycopy(a, 0, b, 0, written);
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return b;
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}
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static void SetupTouchscreenKeyboardGraphics(Activity p)
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{
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if( Globals.UseTouchscreenKeyboard )
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{
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if(Globals.TouchscreenKeyboardTheme < 0)
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Globals.TouchscreenKeyboardTheme = 0;
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if(Globals.TouchscreenKeyboardTheme > 9)
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Globals.TouchscreenKeyboardTheme = 9;
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if( Globals.TouchscreenKeyboardTheme == 0 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.ultimatedroid));
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if( Globals.TouchscreenKeyboardTheme == 1 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.simpletheme));
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if( Globals.TouchscreenKeyboardTheme == 2 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.sun));
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if( Globals.TouchscreenKeyboardTheme == 3 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.keen));
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if( Globals.TouchscreenKeyboardTheme == 4 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.retro));
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if( Globals.TouchscreenKeyboardTheme == 5 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.gba));
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if( Globals.TouchscreenKeyboardTheme == 6 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.psx));
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if( Globals.TouchscreenKeyboardTheme == 7 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.snes));
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if( Globals.TouchscreenKeyboardTheme == 8 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.dualshock));
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if( Globals.TouchscreenKeyboardTheme == 9 )
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Settings.nativeSetupScreenKeyboardButtons(loadRaw(p, R.raw.n64));
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}
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}
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DemoRenderer mRenderer;
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MainActivity mParent;
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