SDL2 Java implementation
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project/java/Mouse.java
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56
project/java/Mouse.java
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/*
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Simple DirectMedia Layer
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Java source code (C) 2009-2014 Sergii Pylypenko
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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package net.sourceforge.clonekeenplus;
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class Mouse
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{
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public static final int LEFT_CLICK_NORMAL = 0;
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public static final int LEFT_CLICK_NEAR_CURSOR = 1;
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public static final int LEFT_CLICK_WITH_MULTITOUCH = 2;
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public static final int LEFT_CLICK_WITH_PRESSURE = 3;
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public static final int LEFT_CLICK_WITH_KEY = 4;
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public static final int LEFT_CLICK_WITH_TIMEOUT = 5;
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public static final int LEFT_CLICK_WITH_TAP = 6;
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public static final int LEFT_CLICK_WITH_TAP_OR_TIMEOUT = 7;
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public static final int RIGHT_CLICK_NONE = 0;
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public static final int RIGHT_CLICK_WITH_MULTITOUCH = 1;
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public static final int RIGHT_CLICK_WITH_PRESSURE = 2;
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public static final int RIGHT_CLICK_WITH_KEY = 3;
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public static final int RIGHT_CLICK_WITH_TIMEOUT = 4;
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public static final int SDL_FINGER_DOWN = 0;
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public static final int SDL_FINGER_UP = 1;
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public static final int SDL_FINGER_MOVE = 2;
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public static final int SDL_FINGER_HOVER = 3;
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public static final int ZOOM_NONE = 0;
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public static final int ZOOM_MAGNIFIER = 1;
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public static final int MOUSE_HW_INPUT_FINGER = 0;
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public static final int MOUSE_HW_INPUT_STYLUS = 1;
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public static final int MOUSE_HW_INPUT_MOUSE = 2;
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public static final int MAX_HOVER_DISTANCE = 1024;
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public static final int HOVER_REDRAW_SCREEN = 1024 * 10;
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public static final float MAX_PRESSURE = 1024.0f;
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}
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