Updated XRick

This commit is contained in:
Sergii Pylypenko
2014-06-06 23:41:26 +03:00
parent 60f4e54b16
commit 079ad04829
7 changed files with 16 additions and 16 deletions

View File

@@ -7,10 +7,10 @@ AppName="XRick"
AppFullName=net.xrick.sdl
# Application version code (integer)
AppVersionCode=102121205
AppVersionCode=102121206
# Application user-visible version name (string)
AppVersionName="021212.05"
AppVersionName="021212.06"
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
@@ -21,14 +21,14 @@ AppVersionName="021212.05"
AppDataDownloadUrl="!Data size is 1 Mb|:data.zip:data.zip"
# Reset SDL config when updating application to the new version (y) / (n)
ResetSdlConfigForThisVersion=y
ResetSdlConfigForThisVersion=n
# Delete application data files when upgrading (specify file/dir paths separated by spaces)
DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag"
DeleteFilesOnUpgrade=""
# Here you may type readme text, which will be shown during startup. Format is:
# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
ReadmeText='^You may press "Home" now - the data will be downloaded in background'
ReadmeText=''
# libSDL version to use (1.2/1.3/2.0)
LibSdlVersion=1.2

View File

@@ -28,7 +28,7 @@
#define TRUE 1
#define FALSE 0
#define GAME_PERIOD 50
#define GAME_PERIOD 80
#define GAME_BOMBS_INIT 6
#define GAME_BULLETS_INIT 6

View File

@@ -193,7 +193,7 @@ e_rick_action2(void)
return;
}
/* fall */
offsy += 0x0080;
offsy += (offsy > 0) ? 0x0040 : 0x0080;
if (offsy > 0x0800) {
offsy = 0x0800;
ylow = 0;