update 20.06.2009
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@27 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -74,12 +74,10 @@ char doFall;
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}
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gamepdo_JumpAndPogo(cp, pCKP);
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//gamepdo_Jump(cp, pCKP);
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// decide if player should fall
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doFall = 1;
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if (player[cp].inhibitfall) doFall = 0;
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//else if (pCKP->Option[OPT_CHEATS].value) doFall = 0;
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if (doFall)
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{
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@@ -290,7 +288,7 @@ void gamepdo_ProcessInput(unsigned int cp, stCloneKeenPlus *pCKP)
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gamedo_render_drawobjects(pCKP);
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gamedo_AnimatedTiles();
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PauseDialog->renderDialog();
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gamedo_frameskipping_blitonly(pCKP);
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gamedo_frameskipping_blitonly();
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} while(!g_pInput->getPressedAnyKey());
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delete PauseDialog;
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@@ -672,7 +670,7 @@ void gamepdo_InertiaAndFriction_X(unsigned int cp, stCloneKeenPlus *pCKP)
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{
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if(player[cp].ppogostick)
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{
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player[cp].pinertia_x += player[cp].pboost_x/PJUMPINERTIA;
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player[cp].pinertia_x += 3*player[cp].pboost_x/(PJUMPINERTIA*2);
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}
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else
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{
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