Fixed accelerometer input
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@@ -18,6 +18,9 @@ class Globals {
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// Set this value to true if you're planning to render 3D using OpenGL - it eats some GFX resources, so disabled for 2D
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public static boolean NeedDepthBuffer = false;
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// Set this value to true if you're planning to render 3D using OpenGL - it eats some GFX resources, so disabled for 2D
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public static boolean HorizontalOrientation = true;
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// Readme text to be shown on download page
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public static String ReadmeText = "^Use accelerometer to navigate menus and control ship^Press \"Menu\" to select menu and for secondary fire^Press \"Call\" or touch screen for primary fire^Press \"Volume Up/Down\" to cycle through weapons".replace("^","\n");
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