Ninslash: gamepad input
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@@ -7,10 +7,10 @@ AppName="Ninslash"
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AppFullName=ninslash.com
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# Application version code (integer)
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AppVersionCode=02115
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AppVersionCode=02116
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# Application user-visible version name (string)
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AppVersionName="0.2.1.15"
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AppVersionName="0.2.1.16"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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@@ -24,7 +24,7 @@ AppDataDownloadUrl="!!Game data|data.zip"
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ResetSdlConfigForThisVersion=y
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# Delete application data files when upgrading (specify file/dir paths separated by spaces)
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DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag"
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DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag .ninslash/settings.cfg"
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# Here you may type readme text, which will be shown during startup. Format is:
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# Text in English, use \\\\n to separate lines (that's four backslashes)^de:Text in Deutsch^ru:Text in Russian^button:Button that will open some URL:http://url-to-open/
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@@ -223,7 +223,7 @@ TouchscreenKeysTheme=2
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# Redefine gamepad keys to SDL keysyms, button order is:
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# A B X Y L1 R1 L2 R2 LThumb RThumb
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RedefinedKeysGamepad="RETURN PAGEDOWN TAB T SPACE RCTRL RETURN RCTRL SPACE PAGEDOWN"
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RedefinedKeysGamepad="LCTRL M Q TAB SPACE MOUSE_LEFT MOUSE_RIGHT E SPACE E"
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# How long to show startup menu button, in msec, 0 to disable startup menu
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StartupMenuButtonTimeout=3000
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