/*
 * playeraction.h
 *
 *  Created on: 09.02.2009
 *      Author: gerstrong
 */

/* These are the actions, one player can perform according to the controls and some physical defines*/

#define	PA_X		0
#define	PA_Y   		1
#define	PA_JUMP		2
#define	PA_POGO		3
#define	PA_FIRE		4
#define	PA_STATUS	5

#define	PA_MAX_ACTIONS 6

#define MAX_SPEED		7000
#define MAX_BOOST		200
#define TIME_DIVIDER	500		// For speed and acceleration
